It’s maybe equivalent to 2-3 levels from the original game but, if you’re a fan of that, then you’ll probably enjoy part one a lot. The first part is – for the most part – almost like an expansion to the original “Bioshock” □ Leaving aside the brilliantly atmospheric introductory level, you’ll be spending most of it in a creepy abandoned building fighting splicers. Seriously, I have three bullets at the beginning of this level and everywhere looks eerie too! Ha! THIS is Bioshock… Infinite?!?! Grizzled private investigator Booker DeWitt has a new client, a mysterious lady called Elizabeth who wants his help searching for a young girl called Sally who has gone missing… The game begins on the 31st December 1958, in the underwater city of Rapture. The game itself contains some FLASHING/FLICKERING LIGHTS, but I don’t know whether they are intense enough to be an issue or not. So, let’s take a look at both parts of “Bioshock Infinite – Burial At Sea”. It may look like a stand-alone story at first glance, but it won’t really fully make sense if you haven’t played these two games first. Likewise, whilst it includes an optional recap of the events of “ Bioshock” (2007), it’s well worth actually playing that game as well beforehand in order to get the most out of this DLC. It’s well worth completing the main game before playing “Burial At Sea” though. Thinking more, one of the many reasons why I eventually got the main game was probably to play this DLC. I remember seeing trailers for “Burial At Sea” on the internet back in the day, and it looked ridiculously cool – literally a sci-fi “film noir” game with lots of neon lights and stuff like that. From what I can gather, both “episodes” either were or are sold separately elsewhere but I’ll be covering both of them in this review. Well, since I got a discounted DRM-free version of the “complete edition” of “ Bioshock Infinite” (2013) from GOG a while ago, I thought that I’d also take a look at it’s two-part DLC “Burial At Sea” (2013-14) today.
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